Spiritual Power runs out fairly quickly but replenishes at a decent rate.Need to micro manage Spiritual Power upon reaching 3rd Job.Many useful skills and has incredible map control at third job.Best looking skill animations by far and pretty good looking weapons.Has high availability on good equipment.Long Range Teleport compared to other mages (similar to Luminous/Phantom).Has 3 skills that hits the whole screen.High damage and Highest HP among Magicians.Have skills that replenishes HP constantly as you battle with Haku.No MP required (saves mana potions), making it easy to save meso.JOB SKILLS: I: Kanna → II: Kanna → III: Kanna → IV: Kanna → Hyper Skills → V: Kanna Kanna Pros and Cons Pros MAPLE UNION EFFECT: Boss Damage +1/2/3/5/6% PRIMARY WEAPON: Fan (unique 2-handed weapon) The word “exclusive” is more or less to reflect the origin of the content rather than it is only hosted in one version. The time difference between JMS and GMS release is within 6 months, which meets the approximated prediction duration for new job releases. GMS (Global MapleStory) released Kanna the Spirit Walker on Februwhereas JMS (Japan MapleStory) released Kanna, the Diviner on August 16 2012. Kanna uses Spiritual Power instead of MP to perform special abilities. Haku can transform into many forms including human-form. MapleStory Kanna is one of MapleStory Sengoku’s Magician who wields a Fan and has a trusty companion (white fox) named Haku to accompany her in battle.
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